Kingdom Turn 5

Kingdom Turn 4

Kingdom Turn Five is the high summer of 1903.

turn 5:
Passed stability check: -1 unrest. Unrest now at 1
upkeep: -6 BP Consumption

Select Leaders:
Anthec returns to reducing unrest (unrest -1. Unrest now at 1)

no new Hexes claimed

Develop open Spaces:
Farm established at Tor Eladra (4BP)

Improvements:
No improvements this turn

Promotions remain at Token
Taxes remain Heavy
Festivals remain 1

Income: success (40) add +8 BP to Treasury

Events: no events this turn

Final Treasury: 11 BP
Unrest: 2

Kingdom Turn 6

Kingdom Turn 5

Paths of Gaeda wolfsnap